Ubisoft's New Pirate Game Started As Assassin's Creed Naval Battles
Somehow, I missed the E3 announcement of Ubisoft's newest IP Skull & Bones but let me tell you something. Now that I know about it, I can't wait for it. Ubisoft Singapore is the lead developer for the project, which isn't surprising when you consider that the studio was also behind the naval battles present in Assassin's Creed III and IV.
Although it's not a direct spin-off of the Assasin's Creed franchise (implying they do not share a universe, as reported by GameSpot), the new IP actually began conceptually with the developers testing the idea of 1v1 multiplayer naval battles in Assassin's Creed IV.
Although multiplayer naval battles did not make the final build of AC4, Ubisoft decided the idea was too compelling to pass up. In addition to being able to battle with and against your friends on the open seas, the game is also set to feature a narrative campaign.
The team at Ubisoft says their intent is to build a strong online RPG that they want to support for a decade to come that relies on great mechanics. In a market so saturated with hard-hitting but quick-fading games, let's hope Ubisoft can achieve their goal of creating an experience that can keep players engaged.
If you're as excited as I am, you can sign up for the Skull & Bones Beta for PS4, Xbox One, or PC. If you're as out of the loop on all of this as I was 2 hours ago, you can watch the announcement trailer and gameplay walkthrough below.